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Virtual Archaeology

Virtual Archaeology is a group dedicated to reconstructing ancient structures using 3D graphics software.


Software Topics: techniques and effects (1 threads, 79 posts)
    Getting started in 3D (45 posts)
    Social Thread

    This is the place to discuss how to get started in 3D. Cost, equipment, software learning curves... ...

    11 Members have made 45 Posts here to date.
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    Author: * VestalFire Furius - 1 Post on this thread out of 10 Posts sitewide.
    Date: May 11, 2003 - 08:24

    Hey Guys

    This group attracted my attention because I do quite a lot of 3D-modelling. I started about five years ago, when I came across all these beautiful pics on the web and I thought: hey I want to be able to do the same. So I went looking what they were made with and I found this program for free: POV-Ray. I've worked with that one a long time and the major good thing about it is I think that it doesn't work with meshes. A sphere really is a sphere and not a bunch of triangles.
    I also found terragen. It's a good program if u don't want much. It's got a few nasty little bugs. For example when you've got a watersurface with some rocks and you want to use those rocks as a silhouette against the setting sun, that very sun shines through under the rocks, making a strange bright line at their bottom. Also if u have the camera close to the ground, you can see the edges of the meshes.
    Currently I'm working with Maya aswell. It's a fab program. I could get it very cheap with a student's license. Anyone else who uses POV-Ray and/or Maya overhere?

    Have a look at my site to see some of the work I've done in POV-Ray and Terragen.


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